Desenvolvimento de uma escala de mensuração de características de gamificação para usuários de aplicativos em dispositivos móveis

Richard D'arc da Silva Brito, Luis Hernan Contreras Pinochet, Evandro Luiz Lopes, Mauri Aparecido de Oliveira

Resumo


O objetivo deste artigo é apresentar o desenvolvimento de uma escala de mensuração de características de gamificação para usuários de aplicativos em dispositivos móveis. O modelo desenvolvido foi inspirado no framework denominado Octalysis criado por Yu-kai Chou. Definida uma versão preliminar da escala foi necessária a realização do procedimento de validação de face conduzida com 12 juízes. Após essa fase inicial, encadeou-se a purificação da escala, via cálculo da confiabilidade, e a aplicação do modelo a partir de um pré-teste conduzido com 30 respondentes. A próxima etapa foi aplicar um survey que contou com a participação de 452 respondentes de todo o país. A abordagem de pesquisa quantitativa obedeceu uma fase descritiva exploratória e outra subsidiada pela aplicação da Modelagem de Equações Estruturais. Como resultado, os juízes confirmaram 6 dos 8 construtos propostos de modelo original, e por meio das análises realizadas junto com a amostra de usuários de aplicativos em dispositivos móveis, foi possível verificar que estes 6 construtos confirmados confirmaram a significância estatística da escala desenvolvida. Logo, o modelo proposto neste estudo é consistente, podendo ser aplicado em futuras pesquisas.

Palavras-chave


Gamificação; Desenvolvimento de Escala; Modelagem de Equações Estruturais

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DOI: https://doi.org/10.18568/1980-4865.1311-16

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